User blog comment:Creeper50/Pills: A Short Indie Game by Luca/@comment-25941663-20151206165033/@comment-26399604-20151207142152

MrDupin is correct. A great deal of thought and hours are spent in the process of creating a game. I've taken on a few projects of my own in the past. I would agree that the Unity engine was definitely a great tool to use. Although, I will admit I have not touched it in years. If I'm not mistaken, the Slenderman game was created from Unity.

I used pygame...once, I believe and that too was years ago. I see alot games resembling Flash-style created under this.

Overall, the process of game-making is a challenge. You have to first ensure all the rules for your game are established and work correctly. Next, you have to be sure you catch all the "what-if" scenarios and not to mention all the potential user errors. One of friend mine will alway test the limits of game's range, essentaially trying to break it or see if it will.

It's definitely a fun process to go through, especially for the creative type and it's something I would love to get back into. I hope it turns out well!