Talk:Lavender Town Mysteries: Missing Frequencies and Lavender Town Syndrome (LTS)/@comment-24754590-20140504121714

And, of course, when pokemon green went out, the .swf file extension (for the ghost animation) already existed. And of course, the GameBoy used .gif image files to memorize the sprites, not a 2bpp format that used MUCH less memory and could have done the same graphics seen in that games. And of course, the MONO audio system of the GameBoy, with a limited high frequency of 14000 hz (that can be heard by my grandma) could have produced high-pitch bineural beats. And yeah, the same limited RAM memory can probably download (from the internet, of course!) a .wav sound file, that is, just for definition, "uncompressed", meaning it occupies LOTS of space (two seconds of static could have filled the GB memory).

Check when something is possible, before saying it's true, people. NONE of the above things is true. And is the deaths are true, they surely aren't related to bineural beats in the lavender town theme.