User blog:Snydrex/Venting part 2: The making of a good VG creepypasta.

Oh my god. Sorry. I need this. I need to vent.

I just read a horrible creepypasta about Halo 3. My reading went from kinda interested to not interested to aggrivated, then angry. What I read was basically THE most generic, unscary creepypasta I'd read since yesterday, and it had every cliche in the book.

- WWWEEEEEIIIRRRRRDDDD sctuff happening at the beginning, and protagonist not giving a shit. (pew pew)

- Satan "scary" 666 reference done in the form of funds ($666) (No apparent connection to satan despite this. It's just a black spartan.)

- protagonist begins soliloquey. Talking to himself for no reason.

- videyagaem gleetches, oh my.

- Sudden knowlege. Like: huh, weird black spartan...HOLY SHIT ITS A DISGRUNTLED BUNGIE EMPLOYEE THAT DID IT.

- Running away from the thing IN-GAME, and NOT turning off the damn console.

- Creepy shit for no reason. (spider crawl.)

- Protag FIGHTS back against virtual enemy...IN GAME.

-"It's flesh was rotted and missing pieces from its cheek and jaw."

- Poor BEN reference, check! Don't forget the non-explanatory snuff!

- Friend comes in game. Then dies. IN REAL LIFE.

I could go on and on, but there's a part two. And it doesn't get scary. At all. The thing is, the people under me in the comments actually commended this story for good writing! I mean, WHY?

Oh, and here's where it is. http://creepypasta.wikia.com/wiki/Blackout:_Halo_3_Horror

Maybe I'm being too harsh. The grammar is okay, the descriptions are okay, and there's a picture. But this is not a VG creepypasta, or even a creepypasta. It's an action flick. After reading this, I pondered. What CAN be done right to make a good VG creepypasta?

So I ask all who read this. What aspects of playing a game can be made scary? Like, in BEN's example, the storyteller included videos and wonderful descriptions for people that were familliar with the game already, as well as being descriptive enough to appeal to people who weren't, as well as a psychological torment that kept the poor soul coming back. He even intentionally left certain parts undescribed to create speculation.

And, the named aspects don't HAVE to be about videogames.

Thoughts?