Talk:NES Godzilla Creepypasta/Chapter 7: Zenith/@comment-784068-20130904030413/@comment-6299891-20151029214224

I feel like you are completely right with the red temple levels.

However, I think the kill levels were more or less to make Zach feel guilty for all of the enemies he's slaughtered. Notice throught the entire game Red has been making commands to "kill" and used the killed, dismembered mmonsters from the previous battles.

I also feel like you have blood lake and organic a bit confused too. I feel like Blood Lake is more like the fear of death than the fear of life, specifically when the dead corpses came back to life and attacked Zach almost as if in complete fear or inacceptance of death. You would have to do masochistic things in the level, such as stand on thorns that would hurt you just to progress through the level. The organic level was more like the fear of life where you question what you even are. The level gave up on harming Zach a lot in sacrifice for making him feel physically sick and question if he even wants to continue with the level. The lumps of gore everywhere and the suicidal enemies take on the message the bobbleheads gave where sometimes it just sucks to be alive, I mean, we are all imperfect piles of gore in the very end.

And the volcano levels to me seem to be front up explained, it completely ignored the graphical rules of the NES at that point and started to make Zach feel physically affected and tormneted. Red's final form also took place on the same graphical backdrop and did physical damage to Zach. To me, I think this level was the realm of red, where Zach would go if Zach happened to be locked in this game like Melissa.

Just a few theories ^^  We may even be reading too much into it. Though I think the kill levels are definitely an allegory for the enemies Zach has killed and implying the sense of guilt.