User blog comment:Belgiansparten/Gamepastas: Defining Haunting and Possession/@comment-24359178-20141105224512

You're entering into very murky waters here. I'm probably not the best to speak, as I have only small amounts of actual interaction with the rules as opposed to just reading them over and hearing about them, but I'll try. I think the idea on a whole is that video games as objects of supernatural horror are very, very, very overplayed (ha video game puns), and on a whole are becoming less and less original. I've skimmed over your story, and it does seem to imply heavily that the game is "possessed". Now, the story itself, the idea for the game Tainted Ground, they're pretty original in my opinion. The idea of him being driven to madness simply because of this game is great. However, the heavy implications of the game being odd, the fact the company knew nothing about the game, these all hint at it being haunted, which is just simply against the rules. Now the idea is great, and if you'd like to either take it up with an admin, or rewrite it so it's more a matter of psychology than spirits, I'm sure you'll get a far more lenient response.