Talk:Jvk1166z.esp/@comment-5784644-20131128014559

The only thing he should have done to make this pasta better was actally open the door. The not tellin the reader what something is cliche can be affective, but not when the element being kept secret isn't really scary, the door itself wasn't really scary. It would have been much more affective if after the friend woke up from the nightmare he went into the citadel and went to the locked door only to find it opened, and then they could have kept whatever what was behind the door secret because the contents of the door was too terrifing for the friend to say. That would have been much more affective. Other than that this was the second gaming creepypasta I've read that I think warrents pasta of the month, the other being the mario pasta "I HATE YOU", which was also really good, 9.5 out of 10 for both pastas