User blog comment:Tyberzannisultra/Slenderwoman 3D Model/@comment-25394259-20140916004653

Shit, I'm sorry for taking so long. I didn' get a notification that you responded. Okay, this is your thing, not mine, so my vision will be different from yours. With that said, while your concept art was well made, I can't help but think you put too much effort into making her flirty. She isn't slender, she's busty and has, uh, great legs. I would suggest making her skinnier, buttoning her suit jacket, and lengthening the dress. I have nothing against her being sexy, but from a horror standpoint it doesn't work unless you soak her in blood and/or gore, which isn't slenderman's style. Also, increase the lenght of her neck slightly and have slendy's signature tentacles protrude from the base of the skull. Also, maybe some leggings, but no shoes. That last thing has no reasoning, it's just something that came to mind. The tentacles would complete the slender aesthetic but add a feminine twist. Also, because every goddamn thing I do has to be drenched in symbolism (nothing I've posted so far, but all my ideas), this could represent the media's direct influence on many women's self perception. Because slendy=internet=we'vealreadybeenthroughthisinmylastpost. I'll put more thought into this later, and I'll tell you if I have a more coherent plan. P.S. Make her in a more default model position instead of posed. Details will be easier to examine and it'll be easier to model.