User blog comment:RealGlueboy/Creepypasta 101: How to Cripple Your Story/@comment-7064562-20180511092613

Honestly, I find it to be more on the author than the story subject. You can still make original characters, gaming pastas, etc, well and fresh, but the issue is, no one does.

They all rebound to the same ideas and keep recelyeing them over and over like they're the only things in the world.

Having a oc can work, but instead of adding in depth and whatz youz, they go straight for the stupid bully or angst route and just have them go around killin for lols. Not to mention when the characters don't even have any real reasons for there actions. First laughing jack story I heard was stupid, but the we got back story later on, etc, and it made the story feel more complete. Same with other high loved characters.

Honestly I find the main idea of creepy pastas as the main way to cripple a story. People see creepy pastas and don't ever expect length, dept, or development, and that's what really holds them back. Frankly, it's true. To make actual short pastas work, they need a good IDEA, however, most people want character stories or things with plots and don't understand to make such things interesting, you will need something novella length. So, because of that, we end up with a 2 page story of bob the killer being bullied for 2 sentences, and than stabbing random dogs in the next.

It's harder to write shorter stories, and people seem to have a really hard time condenceing their ideas. Also as for video games, I think it would be more accurate to say "Tropes" as video game pastas are only one of many, rituals, for example, are another thing that's been done to death and became old before it became interesting.

The only good gaming pasta I've ever heard was like 2 years ago about people testing VR forthe first time and dying in the game and than rl due to the same injuries. It was stupid, but it had a horror game in it which I thought was kind of interesting.

Another was about these kids that had to test this game where they're supposed to shock the other person in the game, but it's all a big test. Kind of like the reality shows where they cause issues in public just to see how others will react. Both were decent enough, so it is possible to pull off some interesting pieces.