Board Thread:Writer's Workshop/@comment-25095856-20140701141149/@comment-9967354-20140701151900

I edited your post to fix all the errors I noticed; I hope you don't mind. You can see the changes in the thread history. However, there are still some things I have to clarify.

What do you mean by occurd killer? I doubt it's a word (I might be wrong, in which case, ignore thus), so it must be a typo.

Sigils don't ring a bell either. I think it refers to some sorts of symbols, and if it does, how can one fill it? Assuming it's malapropism, I suppose 'chalice' is your word.

Enptiers is definitely not a word. Don't be afraid to use long phrases for clarification of a simple concept. You could say, people who empty the sigil/chalice.

Also, the story itself was rushed. Badly rushed. I suggest, since you've already said that people die in the cemetery, you give your protagonist some reason to be morbid. Why wasn't the cemetery out of bounds if people had disappeared after going there? I suppose it doesn't matter. Why are they there?

Add details, add reasons for your character's choices.

''I'm going to make you play these games. You don't know me, but you will do this this this''

Okay.

It doesn't make sense to me. A man grabbed them from behind in a cemetery and now they're playing a game where these people die. The game's rules itself do not seem very interesting. Maybe you should work on removing the plotholes, proofreading your work and making your concepts more intriguing. Content doesn't matter if you've expressed yourself well. So work on that, too.