Board Thread:Site Policy/@comment-5371501-20130514131701/@comment-6108795-20130519191634

Shining-Armor wrote: Yes, because complaining about them and comparing them to 1930's Nazi laws is really going to make them better. Instead why don't you help make them better by suggesting replacements? This is only going to work by the cooperation of everyone.

Okay then. You want to make the rules better? Remove or change these requirements (guidelines):

2. Must not be a computer game. (Remove this, but only because the computer game guidlines are gone for some reason)

3. Must be a real game. (This would only bring you back to square one, just with different franchises. Same clone-tastic stories being uploaded for a small group of franchises. If you make up some game that has its own world and storyline, you'll usually have variety in your creepypastas. Usually.)

6. The player playing the game must not take up most of the story. (What else is supposed to happen? A review? Some sort of reflection of how good or bad the game was? Obtaining the game shouldn't take up too much, because of one of the requirements. Thanks to this one, you can't take up too much with gameplay. The only thing left would be a very large outcome or possibly exposition as to what the game really was, but thanks to requirement #3, it would have to be a real game, one that was released and sold.)

7. The character must not be effected (mispelled. Should be affected.)in any way by the gameplay. (Too strict. The game should have some sort of effect on the player, from a psychological effect [Seizures, dizziness, etc.] to a physical effect[Urge to vomit, eyes are hurt from flashing colors, etc.]. If you played a game that was really gross and made you want to vomit, would you wait until you turned the game off to go and puke your guts out?

ALTERNATE: Make it so they can't be affected unnaturally. If it's something gross, make them act sick, if it's a bunch of flashing colors and lights, make them feel dizzy or give them a seizure. Something, anything to give some emotion whilst playing the game.)

9. The game may not play itself. (Except for attraction screens and demonstration areas, where a game would normally play without player input.)

10. Nobody but NPC's may be described as moving without the player making them. (Same comment as number 9.)

23. Each paragraph must contain correct spelling and grammar. (Should be a standard wiki rule, not a specific guideline for one category.)

24. No more than one instance of "..." may be used per story. (Except for quotes being spoken by the in-game character or Non-player characters. Overuse of an eillipsis is common, mostly being used to indicate an unsure outcome or being cut off. However, an ellipsis is usually used by in-game text to indicate silence, inability or refusal to talk by a character, and would be considered normal. )

These changes won't completely fix  the problem, but the only real way to fix a problem like this would be to, as I said before, just outright ban the category. (Or give it its own wiki.)