Talk:The Flypaper Notebook/@comment-4092732-20141215163313

I don't know why I'm saying this, but I don't care.

As part of a video game series, a friend of mine and I are making this story into a game centered around a child who, oddly enough, is immune to the notebook itself. Instead the notebook causes his friends and family to die by suicide or accidental death. Throughout the game, he's trying to save them either by himself (and this is possible as it will be part of a game function), or by destroying it first chance he gets. If he manages to save any one of them, the game's ending changes according to who is saved.