Board Thread:General Wiki Discussion/@comment-25434758-20150305173959/@comment-1671931-20150317204647

Originality and quality goes hand in hand, if you ask me. For me a good horror story (high quality material) is a story something that catches your attention, is well-written (I'm speaking about High quality now) and keeps you interested. Being original doesn't mean doing something no one has done before, doing something outworldly, evading used topics. Being original is making a concept or a genre your own, try to do something new but most important, write a story that you yourself would want to read. But evade overused topics, the typical slasher killer won't impress most people nowadays (Hollywood, take notes!) but when that killer is given an original gimmick, abilities, something different (ANOE was an example or more recently, Chain Letter), lost episode has same problem but with that there no original angles left.

When I wrote (since people started to promote their work, why would I stay behind) Formica Necropolia, I felt like I was writing a simple tale, something that was not incredible original (it felt like it was an obvious combination) but I mostly received postive reviews (both on the wiki and on YT), the same goes for my other tales (of which my latest is in the Writer's workshop for some feedback and advice (it is a lenghty story (8 and half pages), but any feedback and advice would be well appriciated)... Don't try to be unique, or original, try to be good and in most cases, you will be original.