Board Thread:Site Policy/@comment-5371501-20130514131701/@comment-6558753-20130519180501

Benjaminthewill123123 wrote: Clueless ^w^ wrote: Eh Ben isn't this a bit of down grading gaming creepy pastas? Most of the time a game creepy pasta has a problem, like odd game play, moving of the game sprit when not wanted by the game player, a disfigured sprit appearing to prove a point or bring the basis of the creepy pasta?

Pokemon Slash Red,

Odd game play, takes the orignal player before the one introduced in red and blue and puts that into main story line. People ingage in conversation and fame grows as game goes on. Players Charizard "Mickey" Dies in trade, pokemon appears again as a disigured pokemon sprite.

Pokemon easter egg,

Odd game play restricted area, Player is at mnt, Silver while it's snowing. As pokemon die the player finds the poekmon's sprites disfigured. Final battle with Red, Red is out of place looking goulish, his pikachu is a courpse.

Sonic exe,

Violent game play, Sonic sprite is disfigured with red eyes. Game players own sprints (such as tail or knuckles) show fear when sonic is near.

Also a computer can be considered a gaming consol because a gaming consol's main descrpition is a device u can play games on so a computer can be considered that.

This is just a point that these rules are somewhat degrading the gaming creepy pastas, because if the game doesn't show signs of A glitching (sprite guiding itself, odd format) and B the main point of intrest that pops out, many times it's a main charector that shows disfigured design or odd behaivor. There are seperate rules regarding computer games as a computer has alot more things to cover such as downloads and the likes. And? Doesn't that help add to the pasta? Long pastas are normally the most successful, even the bad ones. Example: Sonic.exe; badly written, tons of cliches, and long- still one of the most popular video game pastas.