Talk:Doorway to Darkness/@comment-24040907-20150117002019/@comment-4893169-20150121015133

I think that's how most cartoonists' careers start--through boredom in class.

Gerdin can live well past 150 earth years, similar to giant tortoises and the Vulcans of Star Trek. So they can make it to 200 or 203, although the shamans and the Taoist-type sages can even make it into 250, which is similar to a human living to the age of 130.

Gerdin are considered to have "come of age" on their 33rd birthday, so a 50 to 100-year-old Gerdin would be regarded as entering middle age.

In Kes's country, military service is mandatory for all Gerdin citizen at the age of 33( 18 yrs.), although they can be exempted on physical or psychological grounds. So coming to age in the Orrim Archipelago isn't really that great. Also at the age of 14, the children are expected to live in another household and much later, a communal apartment/dorm setting, during their education.

This video game, Dishonored, is that like one of the Assassin-type games with a historical basis or more like World of Warcraft?

Gerdin have achieved Greater-than-Atmosphere space flight, leading to them to establish space stations as well as colonies on Mars as well as their world's two moons. They're also have portals that can  successfully open a gateway in spacetime, although these are confined to their home planet, because the gateways are rather unstable in space have a tendency to  leap outside the known universe and into another dimension, as described by the Dr. Weir character in the 1997 British-American sci-fi/horror movies as "a dimension of pure chaos, pure evil."