User:Dreggstehcrep

MM2.sms (WIP)

Hi my name is Ted, I work at capcom. I've been working since 2004. This might sound cliche, but I am a big fan of megaman, mario, and sonic and a few other classics. Capcom showed me through the vaults of capcom's games. I walked through the vault and stopped at the year 1989 because I saw something strange, a Master System case labled "MEGA MAN 2" I asked the guide why is there a mega man 2 master system game. The guy said "We were planning to release a sega port of the mega man sries on the master system, but because of nintendo's publishers deal we couldn't. With the exceptions of wily wars and megaman 8 because nintendo wanted to at least not make it "nintendo excluseve", although megaman 8 was on the gamecube megaman aniversery collection. I'm not mentioning the megaman 1 ms cart because the guide said the cart is unplayable and he was right it is unplayable even with heavy code modifications when I ripped the rom​, but megaman 2 on the master system was playable I asked if I could use it the guide said "yes". So I took it. So when I got home I put the cart in the normal megaman 2 intro but with master system music. The title screen menu appeared: >Normal Difficult,I selected normal ,the start menu apperered >Start Password, i chose paassword and entered the pasword to get to Dr.Wily's castle with 4 E-Tanks, it showed the weapon data and went to the stage select appeared, but the robot masters weren't defeated, I selected Dr.Wily, it didn't work. I selected Metal Man because I go with THAT strategy. The stage loaded with the intro and the ready animation. Everything was normal except the stage was empty. As soon as I got to the Wily gate the game froze. I just reset it, went to the metal man stage and got through