Board Thread:General Wiki Discussion/@comment-25763427-20141126052126/@comment-25170312-20150128192438

-TheRuckus- wrote: Umbrello wrote: I like Candle Cove because it's short, lol. But seriously, I felt AbD took too long to get to the climax, and the ending didn't wow me. I remember thinking the yellow ooze was silly. Candle Cove had a better ending, in my opinion. People say AbD is written better, but I find it long-winded and overly descriptive. Actually, I like longer pastas. Already read NES Godzilla Creepypasta? It was long, but worth the read. I personally think that longer pastas are more detailed than the short ones. I also like Candle Cove, but I think AbD is much better, since it's gradually increasing the amount of horror as you proceed to read. After I read AbD, I also read A Few Suggestions and Room Zero, which was also worth it.

Even some parts are veri stupendous, like the photonegative Mickey mascot, and the yellow oozing blood-like thing like you said, but the overall was pretty great except the two. I don't see it as an overly-descripted set of sentences, but rather a well-detailed pasta, although I still I agree everyone should avoid overwriting their pastas, which has been a general rule since before. I still find AdB better than Candle Cove. I think the AbD trilogy is stronger than just the first part by itself. It feels complete when you read them together. And I know AbD wouldn't have the same effect if it didn't have a gradual build up, but I tend to get bored if a story is too long or goes into too much detail. I also tend to blame the story when really it's just how I am with reading. Maybe I was wrong about it being overly descriptive, because again I tend to get bored. Most things bore me actually, lol. I just personally didn't get creeped out at the end. I can't really see Mickey Mouse as being scary, even when he tears his own head off.

Sorry to go on a tangent, but my problem with NES Godzilla is that you can read the first few chapters, skip to end of the others, then read the last chapter, and you've got the whole story. Most chapters are full of stuff that's sort of fun and creative, especially with the pictures, but doesn't advance the story. It was kind of a chore to get through it because I was just like, "Okay, we get it. You beat this boss and it was weird because yadda yadda. And then the next boss is weird because yadda yadda. This level looks like this and has these enemies. This next level looks like that and has those other enemies. And now Red shows up! Next chapter..." The story itself is great, and I loved the ending, but there's so much filler. The only thing that really justifies it is all the great pictures that would otherwise be unnecessary. Really the most amazing thing about it is that someone liked Godzilla for the NES enough to go that far with it.