Board Thread:Writer's Workshop/@comment-30039312-20181221131246/@comment-35711173-20181221193717

NedWolfkin wrote: In my opinion video game pastas should be banned in general (if the non-haunted ones). At this point it is unlikely we are going to get another one that is creepy and original.

I think one of the biggest problem is that we're not told anything about the version they have. Was it possessed by the ghost of the previous owner? Was it hexxed? Was it possessed by the devil? I doubt just a single, random copy would happen to have this glitch (then again in video game pastas everything is doubtful.)

I agree with the ban on video game pastas. Perhaps there should be a community vote.

If I had to write a pasta on KSP, I would have someone who experiences every flight as Kerbonaut Jebediah Kerman, but not from flights on his own computer. Maybe he found out that this happens so he boxed the computer. Then his mother gives his old computer away when she gets him a shiny new one for Christmas or maybe the computer gets stolen.

Every time the new owner sends Jebediah up, he experiences everything from being strapped in the capsule to the launch to falling back down and being horribly burned to death and dying in agony. He's terrified of KSP, and the computer's owner keeps sending them back up. He never knows when for five minutes the world will cut out and a nightmare will come. To the outside world, he is just strangely acting out the flight, as if it were some kind of bizarre fit.

Not only does the guy experience sheer terror and tremendous pain, but his life is very disrupted. He knows he can't tell his parents that he is a Kerbonaut. He can't ride a bike or swim or do anything fun because his parents are afraid of him having a seizure in the middle. He's even had them at school when the kid who owns his computer now was home sick and playing.

This sample story may still be banned as a haunted video game, but it does have an element of horror and immediacy. This character really cares about what is happening, and if the story is written well we would feel it too.