Talk:Choke.exe/@comment-25600138-20141122212807

4/10 I think the concept of it was really good and I liked the vagueness of the story line but the middle is what spoilt it. You kept adding anticlimaxes. Like: "I walk into the livingroom" builds up suspense but then it spoils it by adding "nothing". Now, this is a skill to be using it once or maybe twice in your project but I wouldn't recommend using it 3 times over and over again.