User blog comment:Tyberzannisultra/I need your opinion!/@comment-5239282-20140413000401/@comment-24040907-20140420045250

Hey! I checked out some gameplay videos on the games you mentioned and they almost reminded me of Final Fantasy. Of course I've never really played FF extensively. I think SMT might be interesting to invest some time into, however.

As of now I am working the double as far as horror is concerned; I'm writing Last Contact and I'm designing a horror FPS game as well. I'm actually stuck on something in the development process, maybe you could help me out once more?

Essentially the game takes place on a metropolitan colony atop a distant asteroid. The city has been contaminated with a hallucinogenic virus that spreads through the air, causing it's victims to experience terrifying illusions. Since people were perishing from this epidemic, the colony security evacuated everyone off the asteroid. The game begins with the two players (who are hazard operation specialists) landing in the city just as the last evac shuttle departs. The game's campaign follows their quest to reach the source of the outbreak and discover what is causing this crisis. Along the way they must fight the hallucinogenic delusions and their own creeping insanity. I believe the plot is pretty stable but I'd like your help, if you will, in deciding a few trivial details:

What should the source of the virus be? Scientific testing gone wrong? Archaeologists discovering something within the asteroid that releases the toxin? Or maybe the epidemic was started by intelligent aliens attempting to flush out the humans with a mind-agent? Those are a few of my ideas and I would like to know which of these sounds the most plausible/original/entertaining to you. Thanks in advance

- Tyber