Talk:Sonic.exe/@comment-24239424-20131201184319/@comment-24486926-20131220035736

This I disagree with. The unanswered questions pull at important parts of the story. Regardless, hyper realistic wasn't the only cliche there. I could make a list but it would be abit long for a simple comment. Examples would be him going back to play it after noticing the bad content, thinking it was a hack, getting told to destroy the game and playing it regardless, etc. Not to mention him going back to play it because of bad dreams and the plushie appearing out of nowhere.

Two, even for a sadistic nut, it's pretty pointless violence.

Three, whereas a pasta isn't meant to be realistic, persay, this one overdid things. Sonic basically talked directly to Tom, which began to make things laughable after he toyed with him. Not to mention, it tends to ruin things when you mention songs from other games being used in the game. Creativity must be involved in these things, rather than feeding it a song you knew from a different game and thought was creepy.