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'''WHAT YOU WILL NEED:'''
 
'''WHAT YOU WILL NEED:'''
   
*A small empty room: a closet, pantry, small bathroom, etc, with no windows. The room should be big enough and empty enough for a single person of your size to stand in without touching the walls or door. If the only thing you have to work with has windows, cover them so that no light can come through.
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*A small empty room, such as a closet, pantry, small bathroom, etc. There must be no windows. The room should be big enough, and empty enough, for a single person of your size to stand in without touching the walls or door. If the only thing you can use has windows, cover them so that no light can come into the room.
   
*Three matches
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*Three matches.
   
*A method of telling time
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*A method of telling time.
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*A pen/pencil, and some paper.
   
*A pen/pencil and some paper
 
   
 
'''HOW TO PLAY:'''
 
'''HOW TO PLAY:'''
   
This game is best played alone. Your guests may not come if they feel like there's already a crowd.
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This game is best played alone. Your guests may not come, if they feel as if there is already a crowd.
   
 
This game is best played AT NIGHT.
 
This game is best played AT NIGHT.
*Turn off all sources of noise: phones, TVs, etc.
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*Turn off all sources of noise. This includes phones, TVs, etc.
*Turn on the light in the room you're using. If it is an unlit room, place a lit candle or a flashlight so that it provides light inside.
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*Turn on the light in the room you are using. If it is an unlit room, use a lit candle or a flashlight.
*Start at the furthest point at your house from the room and go from room to room calling "I'll be ready soon!"
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*Start at the furthest point in your house from the room. Go from room to room calling "I'll be ready soon!"
*When you get to the room, take the paper and write, "You are invited! A gathering, hosted by (your name). Takes place from (time you start - an hour from start time). Bring friends!" Place it on the floor and say into the room, "I'm ready! Come on in!"
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*When you reach the room, take out the paper and write, "You are invited! A gathering, hosted by (your name). Takes place from (time you start - an hour from start time). Bring friends!" Place it on the floor, and shout into the room, "I'm ready! Come on in!"
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<p style="font-family: Times, Times New Roman, serif;">Turn off the light and turn around, facing the dark of your house with the open door at your back. hold the three matches in your hand.</p>
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<p style="font-family: Times, Times New Roman, serif;">Turn off the light and turn around, so you are facing the dark of your house. The open door should be at your back. Take out the three matches and hold them in your hand.</p>
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<p style="font-family: Times, Times New Roman, serif;">Wait a few moments in silence, then begin counting out loud. When you get to ten, strike the first match.</p>
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<p style="font-family: Times, Times New Roman, serif;"></p>
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#If the match does not strike on the first try, drop it and strike the second one. Repeat this for the third one, if the second does not light. If the third does not light, you have gatecrashers - uninvited guests. Do not turn around, or pause to close the door. Run for the nearest light source and turn it on. The party is over.
<p style="font-family: Times, Times New Roman, serif;">Wait a few moments in silence then start counting loudly out loud. When you get to ten, strike the first match.</p>
 
 
#If the match lights, hold it until it burns down as far as you can bear. Greet your guests. Suggested: Say out loud, "I'm so glad to see you! Thank you for coming!" Light the second match. If it does not light on the first strike, see step 1.
 
#Repeat step 2 for the second match, and greet more of your guests.
 
#Strike the third match. If it does not light, see step 1. If it does light, say "Now everyone is here!" and count to ten again. If everything was done correctly, you should be able to hear or feel something. It is typically just someone saying "thanks" or "thank you" quietly. It may, or may not, be from behind you. Great party! Your guests were happy to come. Afterward, it is safe to turn on the lights.
   
#If it doesn't strike on the first try, drop it and strike the second one. Repeat for the third one if the second doesn't light. If the third doesn't light on the first strike, you have gatecrashers - uninvited guests. Don't turn around or pause to close the door. Run for the nearest light source and turn it on. The party is over.
 
#If the match lights, hold it until it burns down as far as you can bear. Greet your guests. Suggested: Say out loud, "I'm so glad to see you! Thanks for coming!" Light the second match. If it doesn't light on the first strike, see 1.
 
#Repeat 2 for the second match and greet your guest. If the third doesn't strike, see 1.
 
#Strike the third match. If it lights, say "Now everyone is here!" and count to ten again. If everything was done correctly you should hear or feel something. It's typically just someone saying "thanks" or "thank you" quietly. It may or may not be from behind you. Great party! Your guests were happy to come. Otherwise, silence, and your safe anyhow. Afterward, it's safe to turn on the lights.
 
 
If at any point you turn around or look behind you before turning on the light, refer back to step 1.
 
If at any point you turn around or look behind you before turning on the light, refer back to step 1.
 
[[Category:Ritual]]
 
[[Category:Ritual]]
[[Category:Beings]]
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[[Category:Ghosts]]

Revision as of 02:02, 1 February 2013

WHAT YOU WILL NEED:

  • A small empty room, such as a closet, pantry, small bathroom, etc. There must be no windows. The room should be big enough, and empty enough, for a single person of your size to stand in without touching the walls or door. If the only thing you can use has windows, cover them so that no light can come into the room.
  • Three matches.
  • A method of telling time.
  • A pen/pencil, and some paper.


HOW TO PLAY:

This game is best played alone. Your guests may not come, if they feel as if there is already a crowd.

This game is best played AT NIGHT.

  • Turn off all sources of noise. This includes phones, TVs, etc.
  • Turn on the light in the room you are using. If it is an unlit room, use a lit candle or a flashlight.
  • Start at the furthest point in your house from the room. Go from room to room calling "I'll be ready soon!"
  • When you reach the room, take out the paper and write, "You are invited! A gathering, hosted by (your name). Takes place from (time you start - an hour from start time). Bring friends!" Place it on the floor, and shout into the room, "I'm ready! Come on in!"

Turn off the light and turn around, so you are facing the dark of your house. The open door should be at your back. Take out the three matches and hold them in your hand.

Wait a few moments in silence, then begin counting out loud. When you get to ten, strike the first match.


  1. If the match does not strike on the first try, drop it and strike the second one. Repeat this for the third one, if the second does not light. If the third does not light, you have gatecrashers - uninvited guests. Do not turn around, or pause to close the door. Run for the nearest light source and turn it on. The party is over.
  2. If the match lights, hold it until it burns down as far as you can bear. Greet your guests. Suggested: Say out loud, "I'm so glad to see you! Thank you for coming!" Light the second match. If it does not light on the first strike, see step 1.
  3. Repeat step 2 for the second match, and greet more of your guests.
  4. Strike the third match. If it does not light, see step 1. If it does light, say "Now everyone is here!" and count to ten again. If everything was done correctly, you should be able to hear or feel something. It is typically just someone saying "thanks" or "thank you" quietly. It may, or may not, be from behind you. Great party! Your guests were happy to come. Afterward, it is safe to turn on the lights.

If at any point you turn around or look behind you before turning on the light, refer back to step 1.